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Echoes of war

Explore the Old World battles

Connecting to the front…

Loading the latest population and activity…

Search & filters Players, guilds & careers

Preparing the latest combat sample…

Gathering reports from the battlefield…
Dispatch from the front Zones, sieges & scenarios
The next dispatch is on its way.
How these statistics are counted

Filters apply to the participant lists; zone totals always show the full sample. A guild receives one kill per distinct enemy death. Players show kill participations, not killing blows.

Solo kills require one attacker dealing 100% of the damage. Solo totals are per front; streaks cover all fronts in the displayed sample and reset on a recorded death or a non-solo kill. They do not cover earlier or unrecorded fights.